- Oct 19, 2013
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Micah Elizabeth Scott authored
This makes it easier to move around for future optimizations, and it already gains us a few FPS by allowing the compiler to optimize a little better
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- Oct 17, 2013
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Micah Elizabeth Scott authored
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- Jul 31, 2013
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Micah Elizabeth Scott authored
Sometimes we might want host-side software to control it, or even to just turn it off.
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- Jul 24, 2013
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Micah Elizabeth Scott authored
This makes the mapping from 16-bit color to LUT entry straightforward, while still fully defining the entire range from 0x0000 through 0xFFFF. This fixes an edge case where colors greater than 0xFF00 would wrap past the end of the R/G LUTs onto the next color channel.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 23, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This reverts commit 07106959.
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Micah Elizabeth Scott authored
This reverts commit f5e7cc2e.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This actually makes us slightly slower, due to increased register pressure, but I think if I can alleviate that we'll see a speedup.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Almost fast enough.. just 1.3ms more to shave off per frame.
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Micah Elizabeth Scott authored
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- Jul 22, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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