- Mar 12, 2014
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Instead of keeping track of one global time value, use multiple bounded low-frequency oscillators. This will keep working for an unlimited amount of time.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Mar 11, 2014
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This was causing a compiler warning
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
https://code.google.com/p/nanoflann/ From nanoflann-1.1.7
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Tested on MIPS OpenWRT router
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This gives us opportunities to improve performance, since particles have a finite distance over which they provide a contribution to the scene. This also includes kernel function and its derivative for use by subclasses.
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- Mar 10, 2014
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
It was too easy to accidentally use the integer version before. Now it's convenient to sample from floats or a Vec2.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Now you can include these without changing the header path at all
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This would cause the algorithm to get stuck forever
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
This Effect can layer on other effects to keep their brightness within a particular range
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- Mar 09, 2014
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Micah Elizabeth Scott authored
This gives effects global information about the frame, before and after rendering pixels. This can make some effects more convenient to write, and it allows effects to keep track of global per-pixel data if they need to.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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