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scanlime
Fadecandy
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a89f8f28c641f986ea6a13f3109db3e62e16135c
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fcserver-1.04
fcserver-1.03
package-02
firmware-1.07
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firmware-1.05
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14 results
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Created with Raphaël 2.2.0
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Smoother frame rate management, performance debugging output
Header file path cleanup
Fix XYZW speed timestep
Prevent currentScale from reaching zero
More accurate iterative brightness scaling algorithm
Add -ffast-math
Extensible argument parsing
CPU utilization tweaks; default frame rate, no draw when disconnected
More ignorables for C++ examples
Debug and optimization tweaks
Total brightness controller
FrameInfo object
New C++ example, "spokes", using noise and radial spoke patterns
SVL: Use 32-bit float by default
Use SVL vector types for color and position
Adding a subset of files from SVL 1.5
First cut at a port of Rings to c++
Use sq() for square in simple.cpp
Add sq() utility
PixelInfo object, pre-parse XYZ point into 32-bit float
Fix random walk on W axis, decrease hue variation
Command line parameters
Simplify C++ library, put everything in the headers
Disable SIGPIPE
Add a simple effect framework for C++
Add missing simplex-noise module
Ignore node_modules
Command line args
Add MIDI mappings for Oxygen61 keyboard sliders
Timestep cleanup
output key names and reduce computations
cmd-line flags and package.json for automatic npm packages
merge new physics with circulating origin and liminal note
experiment: origin circulates
New hue pattern
Fix spin rate (pitch bend) control
Better wobble, note decay, fixed timestep physics
Swoopy physics model
Different kind of left-hand wobble, closer to what we wanted
Merge branch 'master' of github.com:scanlime/fadecandy
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