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Created with Raphaël 2.2.010Mar98764327Feb26252423201913121064329Jan3029288730Dec23191712109654225Nov232221201914131211986543231Oct30292120191817161511109876426Sep2513Aug831Jul3028272625242322212018Debug output for rings effectAdd C++ examples to READMESmoother frame rate management, performance debugging outputHeader file path cleanupFix XYZW speed timestepPrevent currentScale from reaching zeroMore accurate iterative brightness scaling algorithmAdd -ffast-mathExtensible argument parsingCPU utilization tweaks; default frame rate, no draw when disconnectedMore ignorables for C++ examplesDebug and optimization tweaksTotal brightness controllerFrameInfo objectNew C++ example, "spokes", using noise and radial spoke patternsSVL: Use 32-bit float by defaultUse SVL vector types for color and positionAdding a subset of files from SVL 1.5First cut at a port of Rings to c++Use sq() for square in simple.cppAdd sq() utilityPixelInfo object, pre-parse XYZ point into 32-bit floatFix random walk on W axis, decrease hue variationCommand line parametersSimplify C++ library, put everything in the headersDisable SIGPIPEAdd a simple effect framework for C++Add missing simplex-noise moduleIgnore node_modulesCommand line argsAdd MIDI mappings for Oxygen61 keyboard slidersTimestep cleanupoutput key names and reduce computationscmd-line flags and package.json for automatic npm packagesmerge new physics with circulating origin and liminal noteexperiment: origin circulatesNew hue patternFix spin rate (pitch bend) controlBetter wobble, note decay, fixed timestep physicsSwoopy physics model
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