- Nov 04, 2013
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Micah Elizabeth Scott authored
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- Oct 31, 2013
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Micah Elizabeth Scott authored
This was causing deadlocks all over on Windows. Now things seem to be running smoothly!
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Micah Elizabeth Scott authored
This is necessary for URBs which synchronously complete. This is common on the win32 backend.
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Micah Elizabeth Scott authored
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- Oct 30, 2013
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Micah Elizabeth Scott authored
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- Oct 29, 2013
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Micah Elizabeth Scott authored
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- Oct 20, 2013
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Micah Elizabeth Scott authored
This can get out of hand if the client is producing frames faster than our USB device accepts them, leading to large kernel-space queues and high latency. This patch causes intermediate frames to be dropped, but it will always update the device with the latest frame buffer state.
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- Aug 13, 2013
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Micah Elizabeth Scott authored
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- Jul 31, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 27, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 25, 2013
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Micah Elizabeth Scott authored
After discussing with Ping, changed the format of the color correction command to use a MIDI-style SysEx command in OPC.
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- Jul 24, 2013
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Micah Elizabeth Scott authored
The server now works end-to-end, yay.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 23, 2013
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Micah Elizabeth Scott authored
Almost fast enough.. just 1.3ms more to shave off per frame.
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Micah Elizabeth Scott authored
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- Jul 22, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 21, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Originally I wasn't planning on doing this, but since I need to reclaim some RAM anyway, might as well just start hacking out everything we don't need...
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