- Nov 04, 2013
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Micah Elizabeth Scott authored
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- Oct 31, 2013
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Micah Elizabeth Scott authored
This was causing deadlocks all over on Windows. Now things seem to be running smoothly!
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Micah Elizabeth Scott authored
This is necessary for URBs which synchronously complete. This is common on the win32 backend.
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Micah Elizabeth Scott authored
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- Oct 29, 2013
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Micah Elizabeth Scott authored
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- Oct 21, 2013
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Micah Elizabeth Scott authored
When staring directly at the LEDs, the dithering flicker is visible- but in an enclosure, the flicker is totally nonexistent and the linear section causes a noticeable discontinuity. A pure nonlinear-only approach seems like the best default. I'll document cases when this linear section might help, and it will be up to individual clients (or fcserver config files) to enable it.
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- Oct 20, 2013
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Micah Elizabeth Scott authored
This is a big improvement in dithering quality: Near zero, where we have the most problem with visible flicker, this uses a linear curve instead of the usual nonlinear curve.
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Micah Elizabeth Scott authored
This can get out of hand if the client is producing frames faster than our USB device accepts them, leading to large kernel-space queues and high latency. This patch causes intermediate frames to be dropped, but it will always update the device with the latest frame buffer state.
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Micah Elizabeth Scott authored
This is way too verbose
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Micah Elizabeth Scott authored
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- Oct 19, 2013
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Micah Elizabeth Scott authored
This is hella verbose, quit it.
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- Aug 13, 2013
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Micah Elizabeth Scott authored
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- Jul 31, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 27, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 25, 2013
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Micah Elizabeth Scott authored
After discussing with Ping, changed the format of the color correction command to use a MIDI-style SysEx command in OPC.
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- Jul 24, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
The server now works end-to-end, yay.
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 23, 2013
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Micah Elizabeth Scott authored
Almost fast enough.. just 1.3ms more to shave off per frame.
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Micah Elizabeth Scott authored
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- Jul 22, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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- Jul 21, 2013
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
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Micah Elizabeth Scott authored
Originally I wasn't planning on doing this, but since I need to reclaim some RAM anyway, might as well just start hacking out everything we don't need...
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