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Fadecandy
Commits
fba588fc
Commit
fba588fc
authored
11 years ago
by
Micah Elizabeth Scott
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Remove old HColor library
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b9873919
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firmware/hcolor.h
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firmware/hcolor.h
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b9873919
/*
* High dynamic range color library.
*
* This is a high dynamic range (48-bit) color data type,
* and a temporal dithering implementation that's compatible
* with the OctoWS2811 LED driver.
*
* Copyright (c) 2013 Micah Elizabeth Scott
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include
<stdint.h>
#include
<algorithm>
class
OctoWS2811z
;
/// Basic data type for a high-dynamic-range color.
struct
HColor
{
uint16_t
r
,
g
,
b
;
};
/// Constructor for 16-bit colors
static
inline
HColor
HColor16
(
uint16_t
r
,
uint16_t
g
,
uint16_t
b
)
{
HColor
c
=
{
r
,
g
,
b
};
return
c
;
}
/// Constructor for 8-bit colors
static
inline
HColor
HColor8
(
uint8_t
r
,
uint8_t
g
,
uint8_t
b
)
{
HColor
c
=
{
uint16_t
(
r
|
(
unsigned
(
r
)
<<
8
)),
uint16_t
(
g
|
(
unsigned
(
g
)
<<
8
)),
uint16_t
(
b
|
(
unsigned
(
b
)
<<
8
)),
};
return
c
;
}
/// Constructor for 8-bit colors packed into a 24-bit word
static
inline
HColor
HColor8
(
uint32_t
rgb
)
{
return
HColor8
(
(
rgb
&
0xFF0000
)
>>
16
,
(
rgb
&
0x00FF00
)
>>
8
,
rgb
&
0x0000FF
);
}
/// Constructor for float colors, with clamping.
static
inline
HColor
HColorF
(
float
r
,
float
g
,
float
b
)
{
HColor
c
=
{
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
r
*
65535.0
f
+
0.5
f
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
g
*
65535.0
f
+
0.5
f
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
b
*
65535.0
f
+
0.5
f
))),
};
return
c
;
}
/// Add two colors, with saturation
static
inline
HColor
operator
+
(
HColor
a
,
HColor
b
)
{
HColor
c
=
{
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
unsigned
(
a
.
r
)
+
unsigned
(
b
.
r
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
unsigned
(
a
.
g
)
+
unsigned
(
b
.
g
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
unsigned
(
a
.
b
)
+
unsigned
(
b
.
b
))),
};
return
c
;
}
/**
* Linear interpolation between two colors. "Alpha" is in 8-bit fixed point.
* Returns c1 if alpha==0, or c2 if alpha==0x100. Values outside this range will extrapolate.
*/
static
inline
HColor
lerp8
(
HColor
c1
,
HColor
c2
,
int
alpha
)
{
int
invA
=
0x100
-
alpha
;
HColor
c
=
{
uint16_t
((
c1
.
r
*
invA
+
c2
.
r
*
alpha
)
>>
8
),
uint16_t
((
c1
.
g
*
invA
+
c2
.
g
*
alpha
)
>>
8
),
uint16_t
((
c1
.
b
*
invA
+
c2
.
b
*
alpha
)
>>
8
),
};
return
c
;
}
/// Floating point linear interpolation, with clamping.
static
inline
HColor
lerp
(
HColor
c1
,
HColor
c2
,
float
alpha
)
{
float
invA
=
1.0
f
-
alpha
;
HColor
c
=
{
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
c1
.
r
*
invA
+
c2
.
r
*
alpha
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
c1
.
g
*
invA
+
c2
.
g
*
alpha
))),
uint16_t
(
std
::
min
<
int
>
(
0xffff
,
std
::
max
<
int
>
(
0
,
c1
.
b
*
invA
+
c2
.
b
*
alpha
))),
};
return
c
;
}
/// Data type for one display pixel
struct
HPixel
{
HColor
color
;
int16_t
residual
[
3
];
/// Temporal dithering algorithm. Returns a 24-bit RGB color.
uint32_t
dither
()
{
// Incorporate the residual from last frame
int
r16
=
color
.
r
+
residual
[
0
];
int
g16
=
color
.
g
+
residual
[
1
];
int
b16
=
color
.
b
+
residual
[
2
];
// Round to the nearest 8-bit value
int
r8
=
std
::
min
<
int
>
(
0xff
,
std
::
max
<
int
>
(
0
,
(
r16
+
0x80
)
>>
8
));
int
g8
=
std
::
min
<
int
>
(
0xff
,
std
::
max
<
int
>
(
0
,
(
g16
+
0x80
)
>>
8
));
int
b8
=
std
::
min
<
int
>
(
0xff
,
std
::
max
<
int
>
(
0
,
(
b16
+
0x80
)
>>
8
));
// Compute the error, after expanding the 8-bit value back to 16-bit.
residual
[
0
]
=
r16
-
(
r8
*
257
);
residual
[
1
]
=
g16
-
(
g8
*
257
);
residual
[
2
]
=
b16
-
(
b8
*
257
);
return
(
g8
<<
16
)
|
(
r8
<<
8
)
|
b8
;
}
};
/// Data type for a framebuffer of pixels
template
<
unsigned
tCount
>
struct
HPixelBuffer
{
HPixel
pixels
[
tCount
];
/// Update the entire frame
void
show
(
OctoWS2811z
&
leds
)
{
for
(
unsigned
i
=
0
;
i
<
tCount
;
++
i
)
{
// leds.setPixel(i, 0x804020 /*pixels[i].dither()*/);
}
leds
.
show
();
}
};
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