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Micah Elizabeth Scott authored
This can get out of hand if the client is producing frames faster than our USB device accepts them, leading to large kernel-space queues and high latency. This patch causes intermediate frames to be dropped, but it will always update the device with the latest frame buffer state.
Micah Elizabeth Scott authoredThis can get out of hand if the client is producing frames faster than our USB device accepts them, leading to large kernel-space queues and high latency. This patch causes intermediate frames to be dropped, but it will always update the device with the latest frame buffer state.
fcdevice.h 3.74 KiB