From 09eaccb6c3d9a7b052b3702e5d6b1fb814c89637 Mon Sep 17 00:00:00 2001 From: Micah Elizabeth Scott <micah@scanlime.org> Date: Wed, 12 Feb 2014 20:11:53 -0800 Subject: [PATCH] Adjust parameters for better pacing --- examples/processing/grid32x16z_attractor/Particle.pde | 2 +- .../processing/grid32x16z_attractor/grid32x16z_attractor.pde | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/processing/grid32x16z_attractor/Particle.pde b/examples/processing/grid32x16z_attractor/Particle.pde index 0bc0a9c..12860a7 100644 --- a/examples/processing/grid32x16z_attractor/Particle.pde +++ b/examples/processing/grid32x16z_attractor/Particle.pde @@ -23,7 +23,7 @@ class Particle void draw(float opacity) { - float size = height * 0.5; + float size = height * 0.6; tint(rgb, opacity); blendMode(ADD); image(dot, center.x - size/2, center.y - size/2, size, size); diff --git a/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde b/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde index c7b6185..288b524 100644 --- a/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde +++ b/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde @@ -5,8 +5,8 @@ int numParticles = 30; float cornerCoefficient = 0.2; int integrationSteps = 20; float maxOpacity = 100; -float stepFast = 1.0 / 40; -float stepSlow = 1.0 / 1000; +float stepFast = 1.0 / 100; +float stepSlow = 1.0 / 3000; float energyThreshold = 10.0; float brightnessThreshold = 0.8; -- GitLab