diff --git a/examples/processing/grid32x16z_attractor/Particle.pde b/examples/processing/grid32x16z_attractor/Particle.pde index 0bc0a9ca498c9d52378d15db2868a6362950f5e3..12860a754c6302d3f7b3965a0b4f81d0eaf67d82 100644 --- a/examples/processing/grid32x16z_attractor/Particle.pde +++ b/examples/processing/grid32x16z_attractor/Particle.pde @@ -23,7 +23,7 @@ class Particle void draw(float opacity) { - float size = height * 0.5; + float size = height * 0.6; tint(rgb, opacity); blendMode(ADD); image(dot, center.x - size/2, center.y - size/2, size, size); diff --git a/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde b/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde index c7b6185fe04e86a24c2eba89cca4749efad998bf..288b524e0b08341b665578eeb43b8defdc297f72 100644 --- a/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde +++ b/examples/processing/grid32x16z_attractor/grid32x16z_attractor.pde @@ -5,8 +5,8 @@ int numParticles = 30; float cornerCoefficient = 0.2; int integrationSteps = 20; float maxOpacity = 100; -float stepFast = 1.0 / 40; -float stepSlow = 1.0 / 1000; +float stepFast = 1.0 / 100; +float stepSlow = 1.0 / 3000; float energyThreshold = 10.0; float brightnessThreshold = 0.8;