diff --git a/examples/processing/triangle16_ember/KtoRGB.pde b/examples/processing/triangle16_ember/KtoRGB.pde new file mode 100644 index 0000000000000000000000000000000000000000..0285415d4f14534b7edc2f82c038fa0568e58b1d --- /dev/null +++ b/examples/processing/triangle16_ember/KtoRGB.pde @@ -0,0 +1,15 @@ +class KtoRGB +{ + PImage ramp; + float min = 1000; + float max = 10000; + + KtoRGB(){ + ramp = loadImage("bb-rampcomp.png"); + ramp.loadPixels(); + } + + color convert(float Kelvins) { + return ramp.pixels[int(constrain(map(Kelvins,min,max,0,ramp.width),0,ramp.width-1))]; + } +}; diff --git a/examples/processing/triangle16_ember/OPC.pde b/examples/processing/triangle16_ember/OPC.pde new file mode 100644 index 0000000000000000000000000000000000000000..917035d46c7e60be569b8cec80e21363f2bf88da --- /dev/null +++ b/examples/processing/triangle16_ember/OPC.pde @@ -0,0 +1,349 @@ +/* + * Simple Open Pixel Control client for Processing, + * designed to sample each LED's color from some point on the canvas. + * + * Micah Elizabeth Scott, 2013 + * This file is released into the public domain. + */ + +import java.net.*; +import java.util.Arrays; + +public class OPC +{ + Socket socket; + OutputStream output; + String host; + int port; + + int[] pixelLocations; + byte[] packetData; + byte firmwareConfig; + String colorCorrection; + boolean enableShowLocations; + + OPC(PApplet parent, String host, int port) + { + this.host = host; + this.port = port; + this.enableShowLocations = true; + parent.registerDraw(this); + } + + // Set the location of a single LED + void led(int index, int x, int y) + { + // For convenience, automatically grow the pixelLocations array. We do want this to be an array, + // instead of a HashMap, to keep draw() as fast as it can be. + if (pixelLocations == null) { + pixelLocations = new int[index + 1]; + } else if (index >= pixelLocations.length) { + pixelLocations = Arrays.copyOf(pixelLocations, index + 1); + } + + pixelLocations[index] = x + width * y; + } + + // Set the location of several LEDs arranged in a strip. + // Angle is in radians, measured clockwise from +X. + // (x,y) is the center of the strip. + void ledStrip(int index, int count, float x, float y, float spacing, float angle, boolean reversed) + { + float s = sin(angle); + float c = cos(angle); + for (int i = 0; i < count; i++) { + led(reversed ? (index + count - 1 - i) : (index + i), + (int)(x + (i - (count-1)/2.0) * spacing * c + 0.5), + (int)(y + (i - (count-1)/2.0) * spacing * s + 0.5)); + } + } + + // Set the location of several LEDs arranged in a grid. The first strip is + // at 'angle', measured in radians clockwise from +X. + // (x,y) is the center of the grid. + void ledGrid(int index, int stripLength, int numStrips, float x, float y, + float ledSpacing, float stripSpacing, float angle, boolean zigzag) + { + float s = sin(angle + HALF_PI); + float c = cos(angle + HALF_PI); + for (int i = 0; i < numStrips; i++) { + ledStrip(index + stripLength * i, stripLength, + x + (i - (numStrips-1)/2.0) * stripSpacing * c, + y + (i - (numStrips-1)/2.0) * stripSpacing * s, ledSpacing, + angle, zigzag && (i % 2) == 1); + } + } + + // Set the location of 64 LEDs arranged in a uniform 8x8 grid. + // (x,y) is the center of the grid. + void ledGrid8x8(int index, float x, float y, float spacing, float angle, boolean zigzag) + { + ledGrid(index, 8, 8, x, y, spacing, spacing, angle, zigzag); + } + + // Should the pixel sampling locations be visible? This helps with debugging. + // Showing locations is enabled by default. You might need to disable it if our drawing + // is interfering with your processing sketch, or if you'd simply like the screen to be + // less cluttered. + void showLocations(boolean enabled) + { + enableShowLocations = enabled; + } + + // Enable or disable dithering. Dithering avoids the "stair-stepping" artifact and increases color + // resolution by quickly jittering between adjacent 8-bit brightness levels about 400 times a second. + // Dithering is on by default. + void setDithering(boolean enabled) + { + if (enabled) + firmwareConfig &= ~0x01; + else + firmwareConfig |= 0x01; + sendFirmwareConfigPacket(); + } + + // Enable or disable frame interpolation. Interpolation automatically blends between consecutive frames + // in hardware, and it does so with 16-bit per channel resolution. Combined with dithering, this helps make + // fades very smooth. Interpolation is on by default. + void setInterpolation(boolean enabled) + { + if (enabled) + firmwareConfig &= ~0x02; + else + firmwareConfig |= 0x02; + sendFirmwareConfigPacket(); + } + + // Put the Fadecandy onboard LED under automatic control. It blinks any time the firmware processes a packet. + // This is the default configuration for the LED. + void statusLedAuto() + { + firmwareConfig &= 0x0C; + sendFirmwareConfigPacket(); + } + + // Manually turn the Fadecandy onboard LED on or off. This disables automatic LED control. + void setStatusLed(boolean on) + { + firmwareConfig |= 0x04; // Manual LED control + if (on) + firmwareConfig |= 0x08; + else + firmwareConfig &= ~0x08; + sendFirmwareConfigPacket(); + } + + // Set the color correction parameters + void setColorCorrection(float gamma, float red, float green, float blue) + { + colorCorrection = "{ \"gamma\": " + gamma + ", \"whitepoint\": [" + red + "," + green + "," + blue + "]}"; + sendColorCorrectionPacket(); + } + + // Set custom color correction parameters from a string + void setColorCorrection(String s) + { + colorCorrection = s; + sendColorCorrectionPacket(); + } + + // Send a packet with the current firmware configuration settings + void sendFirmwareConfigPacket() + { + if (output == null) { + // We'll do this when we reconnect + return; + } + + byte[] packet = new byte[9]; + packet[0] = 0; // Channel (reserved) + packet[1] = (byte)0xFF; // Command (System Exclusive) + packet[2] = 0; // Length high byte + packet[3] = 5; // Length low byte + packet[4] = 0x00; // System ID high byte + packet[5] = 0x01; // System ID low byte + packet[6] = 0x00; // Command ID high byte + packet[7] = 0x02; // Command ID low byte + packet[8] = firmwareConfig; + + try { + output.write(packet); + } catch (Exception e) { + dispose(); + } + } + + // Send a packet with the current color correction settings + void sendColorCorrectionPacket() + { + if (colorCorrection == null) { + // No color correction defined + return; + } + if (output == null) { + // We'll do this when we reconnect + return; + } + + byte[] content = colorCorrection.getBytes(); + int packetLen = content.length + 4; + byte[] header = new byte[8]; + header[0] = 0; // Channel (reserved) + header[1] = (byte)0xFF; // Command (System Exclusive) + header[2] = (byte)(packetLen >> 8); + header[3] = (byte)(packetLen & 0xFF); + header[4] = 0x00; // System ID high byte + header[5] = 0x01; // System ID low byte + header[6] = 0x00; // Command ID high byte + header[7] = 0x01; // Command ID low byte + + try { + output.write(header); + output.write(content); + } catch (Exception e) { + dispose(); + } + } + + // Automatically called at the end of each draw(). + // This handles the automatic Pixel to LED mapping. + // If you aren't using that mapping, this function has no effect. + // In that case, you can call setPixelCount(), setPixel(), and writePixels() + // separately. + void draw() + { + if (pixelLocations == null) { + // No pixels defined yet + return; + } + + if (output == null) { + // Try to (re)connect + connect(); + } + if (output == null) { + return; + } + + int numPixels = pixelLocations.length; + int ledAddress = 4; + + setPixelCount(numPixels); + loadPixels(); + + for (int i = 0; i < numPixels; i++) { + int pixelLocation = pixelLocations[i]; + int pixel = pixels[pixelLocation]; + + packetData[ledAddress] = (byte)(pixel >> 16); + packetData[ledAddress + 1] = (byte)(pixel >> 8); + packetData[ledAddress + 2] = (byte)pixel; + ledAddress += 3; + + if (enableShowLocations) { + pixels[pixelLocation] = 0xFFFFFF ^ pixel; + } + } + + writePixels(); + + if (enableShowLocations) { + updatePixels(); + } + } + + // Change the number of pixels in our output packet. + // This is normally not needed; the output packet is automatically sized + // by draw() and by setPixel(). + void setPixelCount(int numPixels) + { + int numBytes = 3 * numPixels; + int packetLen = 4 + numBytes; + if (packetData == null || packetData.length != packetLen) { + // Set up our packet buffer + packetData = new byte[packetLen]; + packetData[0] = 0; // Channel + packetData[1] = 0; // Command (Set pixel colors) + packetData[2] = (byte)(numBytes >> 8); + packetData[3] = (byte)(numBytes & 0xFF); + } + } + + // Directly manipulate a pixel in the output buffer. This isn't needed + // for pixels that are mapped to the screen. + void setPixel(int number, color c) + { + int offset = 4 + number * 3; + if (packetData == null || packetData.length < offset + 3) { + setPixelCount(number + 1); + } + + packetData[offset] = (byte) (c >> 16); + packetData[offset + 1] = (byte) (c >> 8); + packetData[offset + 2] = (byte) c; + } + + // Read a pixel from the output buffer. If the pixel was mapped to the display, + // this returns the value we captured on the previous frame. + color getPixel(int number) + { + int offset = 4 + number * 3; + if (packetData == null || packetData.length < offset + 3) { + return 0; + } + return (packetData[offset] << 16) | (packetData[offset + 1] << 8) | packetData[offset + 2]; + } + + // Transmit our current buffer of pixel values to the OPC server. This is handled + // automatically in draw() if any pixels are mapped to the screen, but if you haven't + // mapped any pixels to the screen you'll want to call this directly. + void writePixels() + { + if (packetData == null || packetData.length == 0) { + // No pixel buffer + return; + } + if (output == null) { + // Try to (re)connect + connect(); + } + if (output == null) { + return; + } + + try { + output.write(packetData); + } catch (Exception e) { + dispose(); + } + } + + void dispose() + { + // Destroy the socket. Called internally when we've disconnected. + if (output != null) { + println("Disconnected from OPC server"); + } + socket = null; + output = null; + } + + void connect() + { + // Try to connect to the OPC server. This normally happens automatically in draw() + try { + socket = new Socket(host, port); + socket.setTcpNoDelay(true); + output = socket.getOutputStream(); + println("Connected to OPC server"); + } catch (ConnectException e) { + dispose(); + } catch (IOException e) { + dispose(); + } + + sendColorCorrectionPacket(); + sendFirmwareConfigPacket(); + } +} + diff --git a/examples/processing/triangle16_ember/Particle.pde b/examples/processing/triangle16_ember/Particle.pde new file mode 100644 index 0000000000000000000000000000000000000000..e745b9903035aeb7f3aaf7bda98467a652389b7d --- /dev/null +++ b/examples/processing/triangle16_ember/Particle.pde @@ -0,0 +1,28 @@ +class Particle +{ + PVector center; + float temperature; + float swerve = 1.5; + float dieoff = 1.005; + + Particle(float y, float temperature) + { + center = new PVector(random(width), y); + this.temperature = temperature; + } + + void draw() + { + temperature /= random(dieoff-.001,dieoff+.001); + center.y -= random(2*swerve*(temperature/heat)); + //center.x += random(-swerve,swerve); + color rgb = KtoRGB.convert(temperature); + int opacity = 255; + float size = height * 0.4; + tint(rgb, opacity); + blendMode(ADD); + image(dot, center.x - size/2, center.y - size/2, size, size); + } + +} + diff --git a/examples/processing/triangle16_ember/TriangleGrid.pde b/examples/processing/triangle16_ember/TriangleGrid.pde new file mode 100644 index 0000000000000000000000000000000000000000..0515267383ac45fbb932ada0fa5d58f578d170eb --- /dev/null +++ b/examples/processing/triangle16_ember/TriangleGrid.pde @@ -0,0 +1,103 @@ +/* + * Object for keeping track of the layout of our triangular grid. + * The triangle is made of cells, which have information about their + * connectedness to nearby cells. + */ + +public class TriangleGrid +{ + Cell[] cells; + + class Cell + { + PVector center; + int[] neighbors; + + Cell(float cx, float cy, int n1, int n2, int n3) + { + this.center = new PVector(cx, cy); + this.neighbors = new int[3]; + this.neighbors[0] = n1; + this.neighbors[1] = n2; + this.neighbors[2] = n3; + } + }; + + void grid16() + { + // Layout for a 16-cell triangular grid. + + // Each triangle side is 1 unit. "h" is the triangle height + float h = sin(radians(60)); + + cells = new Cell[16]; + + // Bottom row, left to right + cells[ 0] = new Cell( 0.0, h*0 + h*1/3, -1, 1, -1 ); + cells[ 1] = new Cell( 0.5, h*0 + h*2/3, 11, 2, 0 ); + cells[ 2] = new Cell( 1.0, h*0 + h*1/3, -1, 3, 1 ); + cells[ 3] = new Cell( 1.5, h*0 + h*2/3, 9, 4, 2 ); + cells[ 4] = new Cell( 2.0, h*0 + h*1/3, -1, 5, 3 ); + cells[ 5] = new Cell( 2.5, h*0 + h*2/3, 7, 6, 4 ); + cells[ 6] = new Cell( 3.0, h*0 + h*1/3, -1, -1, 5 ); + + // Second row, right to left + cells[ 7] = new Cell( 2.5, h*1 + h*1/3, 5, 8, -1 ); + cells[ 8] = new Cell( 2.0, h*1 + h*2/3, 12, 9, 7 ); + cells[ 9] = new Cell( 1.5, h*1 + h*1/3, 3, 10, 8 ); + cells[10] = new Cell( 1.0, h*1 + h*2/3, 14, 11, 9 ); + cells[11] = new Cell( 0.5, h*1 + h*1/3, 1, -1, 10 ); + + // Third row, left to right + cells[12] = new Cell( 1.0, h*2 + h*1/3, 8, 13, -1 ); + cells[13] = new Cell( 1.5, h*2 + h*2/3, 15, 14, 13 ); + cells[14] = new Cell( 2.0, h*2 + h*1/3, 10, -1, 14 ); + + // Top + cells[15] = new Cell( 1.5, h*3 + h*1/3, 13, -1, -1 ); + + // Move the centroid to the origin + translate(-1.5, -h*4/3); + } + + void leds(OPC opc, int index) + { + // Create LED mappings, using the current grid coordinates + for (int i = 0; i < cells.length; i++) { + opc.led(index + i, int(cells[i].center.x + 0.5), int(cells[i].center.y + 0.5)); + } + } + + void translate(float x, float y) + { + // Translate all points by this amount + PVector t = new PVector(x, y); + for (int i = 0; i < cells.length; i++) { + cells[i].center.add(t); + } + } + + void mirror() + { + // Mirror all points left-to-right + for (int i = 0; i < cells.length; i++) { + cells[i].center.x = -cells[i].center.x; + } + } + + void scale(float s) + { + // Scale all points by this amount + for (int i = 0; i < cells.length; i++) { + cells[i].center.mult(s); + } + } + + void rotate(float angle) + { + // Rotate all points around the origin by this angle, in radians + for (int i = 0; i < cells.length; i++) { + cells[i].center.rotate(angle); + } + } +}; diff --git a/examples/processing/triangle16_ember/data/bb-rampcomp.png b/examples/processing/triangle16_ember/data/bb-rampcomp.png new file mode 100644 index 0000000000000000000000000000000000000000..06354f09761f42e5e1a85b7159488650cb5bf8b0 Binary files /dev/null and b/examples/processing/triangle16_ember/data/bb-rampcomp.png differ diff --git a/examples/processing/triangle16_ember/data/dot.png b/examples/processing/triangle16_ember/data/dot.png new file mode 100644 index 0000000000000000000000000000000000000000..908720a8a24f56f8c0add1c05dfe1ddbad25d6d6 Binary files /dev/null and b/examples/processing/triangle16_ember/data/dot.png differ diff --git a/examples/processing/triangle16_ember/triangle16_ember.pde b/examples/processing/triangle16_ember/triangle16_ember.pde new file mode 100644 index 0000000000000000000000000000000000000000..07c9f571d39c3c854fa93c56f879d3b1b0243f69 --- /dev/null +++ b/examples/processing/triangle16_ember/triangle16_ember.pde @@ -0,0 +1,55 @@ +// April Arcus, 2014 + +int numParticles = 10; + +OPC opc; +PImage dot; +PImage planck; +KtoRGB KtoRGB; +TriangleGrid triangle; +Particle[] particles; +float heat; + +void setup() +{ + size(300, 300, P3D); + //frameRate(10); + heat = 8000; + + dot = loadImage("dot.png"); + KtoRGB = new KtoRGB(); + + // Connect to the local instance of fcserver + opc = new OPC(this, "127.0.0.1", 7890); + + // Map our triangle grid to the center of the window + triangle = new TriangleGrid(); + triangle.grid16(); + triangle.mirror(); + triangle.rotate(radians(60)); + triangle.scale(height * 0.2); + triangle.translate(width * 0.5, height * 0.5); + triangle.leds(opc, 0); + + particles = new Particle[numParticles]; + + for (int i=0; i < particles.length; i++) { + particles[i] = new Particle(random(height),heat); + } + +} + +void draw() +{ + background(0); + + for (int i = 0; i < particles.length; i++) { + if (particles[i].center.x < 0 || particles[i].center.x > width || + particles[i].center.y < 0 || particles[i].center.y > height || + particles[i].temperature < 800) { + particles[i] = new Particle(height-50,heat); + } + particles[i].draw(); + } +} +